Job Description
Job Description: Remote - anywhere in the US.
Max BR: XXX
Summary:
Meta is looking for a technical artist to assist with building of 3D simulations of people, places, and things for computer vision ML synthetic data. Our simulations provide data to power ML capabilities for Meta's VR and AR devices, such as the recently announced Quest 3. The team works on cutting edge rendering and simulation features running at scale. We are looking for candidates who share a passion for tackling complexity and working in a multidisciplinary org.
Job Responsibilities:
* Partner closely with the engineering and technical art teams in defining and developing content
* Perform content validation & quality verification of 3D objects across multiple content sources
* Assist in building of simulation features & content verification tooling
* Develop broad technical expertise to assist in a wide variety technical and artistic tasks
* Quickly solve issues with cross-functional leads
* Thrive in dynamic, fast-paced environment
Skills:
* Proficiency in working with Unreal Engine, Python, and Houdini
* Proficiency in verbal and written communication skills; communication across teams including engineers and artists
* Proficient ability to work independently and manage one's time.
* Proficient in game profiling and optimization techniques
* Experience shipping products with stringent runtime performance constraints, such as complex mobile or 3D applications or AAA games
Education/Experience:
* Bachelor's degree in relevant field or equivalent work experience required
3-5 years of experience
Additional Sills:
PDN-a0fe87fb-aaf1-414b-b7ca-4512fd5bd41c
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Job Details
Posted Date:
February 25, 2026
Job Type:
Technology
Location:
Burlingame, California, 94012, United States
Company:
Orangepeople LLC
Ready to Apply?
Don't miss this opportunity! Apply now and join our team.