Senior Unity Game Developer (Full Stack)

📍 Indonesia

Hire Overseas

Job Description

Overview

We’re looking for a

Senior Unity Game Developer (Full Stack)

who can build, optimize, and ship gameplay systems from the ground up. You’ll join a small, focused team building a football gaming experience where strategy, competition, and player ownership come together. This role is ideal for a developer who’s done it all — gameplay, UI integration, backend connections, optimization, tooling — and still enjoys getting deep into the details. You’ll work directly with product, art, and design teams to turn creative concepts into high-performing, polished player experiences. Why You’ll Want to Join You will be paid in

USD

(bi-monthly: every 15th and 30th) Up to

14 days

of Paid Time Off annually (starting Day 1) Observance of

Holidays

(based on your location) 100% remote setup

so you can work wherever you feel most productive Collaborate with a

small, talented team

where your work directly impacts the product Build games for a

global football community

backed by official licenses and partnerships

What You’ll Work On Core Development

Implement and optimize

gameplay systems, UI frameworks, and backend API integrations Build

editor tooling and workflow automations

to improve production efficiency Manage

pipeline optimization

for importing and integrating 2D/3D assets, animations, and VFX Translate design mockups and motion files into

fully functional in-game interfaces Contribute to system design, technical documentation, and clean, maintainable code

Performance and Optimization

Profile, debug, and optimize

memory, rendering, and CPU performance

across mobile platforms Streamline build pipelines and asset workflows to improve iteration speed Balance visual fidelity and performance for smooth gameplay

Integration and Collaboration

Work closely with motion, VFX, and UI teams to integrate and fine-tune assets inside Unity Collaborate with backend and design teams on

feature implementation and API usage (Optional but a plus) Convert

After Effects animations to Unity-compatible motion sequences Implement

basic shaders

and visual effects when needed

What You Bring 5–10 years of experience

in Unity development (C#) Proven track record building and shipping

mobile or cross-platform games Strong understanding of

UI frameworks, asset integration, and performance optimization Experience with

backend API integration and Unity editor tooling Ability to manage

end-to-end Unity workflows

(assets, pipelines, builds, and VFX integration) Self-driven, technically curious, and motivated to deliver at startup speed

Nice to Have Experience converting

After Effects motion into Unity Familiarity with

shader development

(HLSL or Shader Graph) Strong understanding of

VFX pipelines and animation blending Hands-on experience with

Addressables, Scriptable Objects, and build automation Experience developing or contributing to

non-AAA but high-quality indie or mobile titles

How to Apply Please include:

Your

updated resume

highlighting Unity and gameplay experience A

portfolio or GitHub link

showcasing projects you’ve built or contributed to A

short 1–2 minute Loom video

introducing yourself and describing your most complex Unity project and your role in it

Only complete applications with both a portfolio and Loom video will move forward.

If you’ve built games from the ground up, enjoy optimizing everything you touch, and want to be part of a small team redefining football gaming for fans around the world, we’d love to meet you.

#J-18808-Ljbffr

Ready to Apply?

Don't miss this opportunity! Apply now and join our team.

Job Details

Posted Date: November 18, 2025
Job Type:
Location: Indonesia
Company: Hire Overseas

Ready to Apply?

Don't miss this opportunity! Apply now and join our team.