Job Description
Overview
We’re looking for a
Senior Unity Game Developer (Full Stack)
who can build, optimize, and ship gameplay systems from the ground up. You’ll join a small, focused team building a football gaming experience where strategy, competition, and player ownership come together. This role is ideal for a developer who’s done it all — gameplay, UI integration, backend connections, optimization, tooling — and still enjoys getting deep into the details. You’ll work directly with product, art, and design teams to turn creative concepts into high-performing, polished player experiences.
Why You’ll Want to Join
You will be paid in
USD
(bi-monthly: every 15th and 30th)
Up to
14 days
of Paid Time Off annually (starting Day 1)
Observance of
Holidays
(based on your location)
100% remote setup
so you can work wherever you feel most productive
Collaborate with a
small, talented team
where your work directly impacts the product
Build games for a
global football community
backed by official licenses and partnerships
What You’ll Work On
Core Development
Implement and optimize
gameplay systems, UI frameworks, and backend API integrations
Build
editor tooling and workflow automations
to improve production efficiency
Manage
pipeline optimization
for importing and integrating 2D/3D assets, animations, and VFX
Translate design mockups and motion files into
fully functional in-game interfaces
Contribute to system design, technical documentation, and clean, maintainable code
Performance and Optimization
Profile, debug, and optimize
memory, rendering, and CPU performance
across mobile platforms
Streamline build pipelines and asset workflows to improve iteration speed
Balance visual fidelity and performance for smooth gameplay
Integration and Collaboration
Work closely with motion, VFX, and UI teams to integrate and fine-tune assets inside Unity
Collaborate with backend and design teams on
feature implementation and API usage
(Optional but a plus) Convert
After Effects animations to Unity-compatible motion sequences
Implement
basic shaders
and visual effects when needed
What You Bring
5–10 years of experience
in Unity development (C#)
Proven track record building and shipping
mobile or cross-platform games
Strong understanding of
UI frameworks, asset integration, and performance optimization
Experience with
backend API integration and Unity editor tooling
Ability to manage
end-to-end Unity workflows
(assets, pipelines, builds, and VFX integration)
Self-driven, technically curious, and motivated to deliver at startup speed
Nice to Have
Experience converting
After Effects motion into Unity
Familiarity with
shader development
(HLSL or Shader Graph)
Strong understanding of
VFX pipelines and animation blending
Hands-on experience with
Addressables, Scriptable Objects, and build automation
Experience developing or contributing to
non-AAA but high-quality indie or mobile titles
How to Apply
Please include:
Your
updated resume
highlighting Unity and gameplay experience
A
portfolio or GitHub link
showcasing projects you’ve built or contributed to
A
short 1–2 minute Loom video
introducing yourself and describing your most complex Unity project and your role in it
Only complete applications with both a portfolio and Loom video will move forward.
If you’ve built games from the ground up, enjoy optimizing everything you touch, and want to be part of a small team redefining football gaming for fans around the world, we’d love to meet you.
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Ready to Apply?
Don't miss this opportunity! Apply now and join our team.
Job Details
Posted Date:
November 18, 2025
Job Type:
Location:
Indonesia
Company:
Hire Overseas
Ready to Apply?
Don't miss this opportunity! Apply now and join our team.