Job Description
Senior Build and Pipeline Programmer | Programmeur·se Build and Pipeline Sénior - Dead by Daylight
Are you ready to dive into the world of cutting‑edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work‑for‑hire development and pioneering immersive location‑based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Are you passionate about optimizing production pipelines and enhancing development tools? As a Build and Pipeline Programmer, you’ll play a crucial role in refining our workflows and implementing innovative features. Your expertise will drive efficiency and performance, ensuring a seamless development process.
Responsibilities
Work closely with the leads and other engineers to define solution requirements and specs
Debug and optimize your code to ensure optimal performance and quality
Assess and communicate the possible impacts of code changes
Design and implement technical solutions that answer the team’s needs and meet our standards of quality and performance
Carefully test newly implemented features and suggest improvements
Actively participate in code reviews
Keep updated on the latest technological trends.
Qualifications
You are proficient with Python and C#.
You are familiar with the pipeline and tools of Unreal Engine and/or other game engines.
You appreciate solving challenging technical problems with the most effective solutions.
You are familiar with continuous integration, automated tools, package versioning and distribution.
You have a solid understanding of systems design, user experience and good algorithmic knowledge.
You can prioritize, plan and organize your work while respecting deadlines.
You have good communication and interpersonal skills.
You have a strong interest and a real enthusiasm for video games and the environment we work in; familiar with API architecture, design and documentation.
Experience with C++, Jenkins, AWS and Amazon Gamelift is a plus.
Dans ce rôle, vous devrez:
Collaborer étroitement avec les leads et les ingénieurs pour définir les exigences techniques et les solutions adaptées.
Déboguer et optimiser le code afin de maximiser la performance et la qualité.
Évaluer et communiquer les impacts potentiels des modifications du code.
Concevoir et mettre en œuvre des solutions techniques répondant aux besoins de l’équipe tout en respectant des standards élevés de performance.
Tester rigoureusement les nouvelles fonctionnalités et proposer des améliorations.
Participer activement aux revues de code pour garantir les bonnes pratiques.
Se tenir informé des dernières tendances technologiques afin de stimuler l’innovation.
Ce que nous recherchons:
Une maîtrise de Python et C#.
Une bonne connaissance des pipelines et des outils d’Unreal Engine ou d’autres moteurs de jeu.
Un goût prononcé pour la résolution de problèmes techniques complexes avec des solutions efficaces.
De l’expérience en intégration continue, outils automatisés, versionnement et distribution de packages.
Une solide compréhension du design des systèmes, de l’expérience utilisateur et des algorithmes.
La capacité à prioriser les tâches, respecter les délais et organiser son travail efficacement.
De bonnes compétences en communication et en relations interpersonnelles.
Une véritable passion pour les jeux vidéo et l’industrie du divertissement.
Une familiarité avec l’architecture, le design et la documentation des API.
Une expérience avec C++, Jenkins, AWS et Amazon GameLift serait un atout.
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Ready to Apply?
Don't miss this opportunity! Apply now and join our team.
Job Details
Posted Date:
November 22, 2025
Job Type:
Altro
Location:
Toronto, Canada
Company:
Behaviour Interactive
Ready to Apply?
Don't miss this opportunity! Apply now and join our team.