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We’re Hiring a Senior 3D Animator / Technical Artist - Facial Animation & Avatar Performance

📍 India

Human Resources COMPETITIVIA Andorre

Job Description

Remote | Contract or Full-time

High-End Project – AI Avatar / XR / Real-Time ⚠️ Important notice

This role is

NOT

suitable for beginners, juniors, students, or semi-professionals. If you are still learning, experimenting, or building your first serious productions,

please do not apply

. We are looking for

proven excellence

. Project Context

We are building

Isidore 3D

, a next-generation interactive AI platform powered by

Unity / Unreal

, featuring a

fully animated, real-time AI-driven avatar

. Our ambition is clear: exceptional animation quality

, credible facial performance

, premium real-time rendering

, no compromise on standards

. This is a

high-expectation project

for senior professionals who know what excellence means. What We Are Really Looking For

We are looking for a

top-level 3D Animator / Technical Artist

, with a

strong background in character and facial animation

, capable of delivering

production-ready animation

at an

international studio level

. This role is

100% animation-focused

. You are not here to learn — you are here to

execute at a very high level

. Your Mission

You will be responsible for the

animation quality and facial performance

of our AI avatar. Facial Animation & Performance (Core)

Create and refine

high-quality facial animations Build and polish

blendshapes

(visemes, expressions, micro-expressions) Work with

FACS-based or custom facial systems Ensure

natural, believable emotional performance ️ Lipsync (High Standards Required)

Produce

convincing, high-quality lipsync Viseme-based animation (real-time compatible) Work with audio-driven animation pipelines Experience with tools such as: Oculus Lipsync SALSA Rhubarb MetaHuman tools (or equivalent professional solutions) Animation for Real-Time (Unity / Unreal)

Deliver

clean, optimized animations

ready for real-time engines Prepare animation loops, idles, talking cycles, expressions Understand real-time constraints (performance, transitions, reuse) Work closely with Technical Artists / Developers for integration Lighting & Lookdev (Strong Plus)

Create

cinematic real-time lighting Control mood, contrast, reflections, tone mapping Maintain a

premium visual standard

across devices Team Collaboration

You will collaborate with our

XR / Gameplay Developer

, who handles: Systems Interactions Networking XR pipeline Engine implementation Your responsibility

: animation, facial performance, visual quality His responsibility

: systems, logic, integration Clear roles. No confusion. Required Profile (Non-Negotiable)

Senior-level experience

in character & facial animation Proven production experience (film, series, games, or real-time projects) Strong mastery of: Facial animation Acting, timing, expressiveness Ability to deliver

clean, usable, professional animation assets Comfortable working with real-time constraints Tools & Skills

Blender or Maya (mandatory) Unity or Unreal (working knowledge required) Facial animation systems (FACS, blendshapes, visemes) Lipsync tools or custom pipelines MetaHuman / VRM experience is a strong plus Shader / Substance knowledge is a bonus (not mandatory) Who Should NOT Apply

Beginners or students Junior or mid-level profiles still “learning” Generalists without strong animation focus Profiles without

real production experience Anyone unable to demonstrate

high-end character animation work

Ready to Apply?

Don't miss this opportunity! Apply now and join our team.

Job Details

Posted Date: March 1, 2026
Job Type: Human Resources
Location: India
Company: COMPETITIVIA Andorre

Ready to Apply?

Don't miss this opportunity! Apply now and join our team.