Job Description
We are seeking a Senior-Mid-Level Character Rigger to build production-ready rigs for stylized and realistic characters for an animated feature film. The role involves creating animator-friendly body and facial rigs that support high-quality performance and efficient shot production.
Key Responsibilities:
Build character rigs (biped, creature, stylized)
Create IK/FK systems, facial rigs, and deformation setups
Perform skinning, muscle rigging, and corrective blendshapes
Collaborate with Modeling & Animation teams
Optimize rigs for animation performance
Support pipeline integration and automation tools
Required Skills:
Proficiency in Autodesk Maya
Strong skinning, muscle systems, & deformation knowledge
Experience with facial rigging
Experience in MetaHuman rigging workflows within Maya
Basic Python scripting in Maya
Understanding of animation workflows
Experience:
3–6 years in Character Rigging for Animation / VFX
Experience in feature film or episodic animation preferred
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Job Details
Posted Date:
February 26, 2026
Job Type:
Technology
Location:
India
Company:
Million Dreams Creations
Ready to Apply?
Don't miss this opportunity! Apply now and join our team.